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Stock research / United States / HAS · Games, Toys & Children'S Vehicles (No Dolls & Bicycles) · Nasdaq

Hasbro, Inc. (HAS)

Hasbro is a game, intellectual property and toy company with over 100 years of history, selling physical and digital games, video games, toys, licensed consumer products, location-based entertainment, film and television. It works in three lines of business, games, intellectual property and toys, and claims three advantages: a broad brand portfolio rooted in play, one of the biggest licensing businesses in the world, and a profitable games business anchored by MAGIC: THE GATHERING, DUNGEONS & DRAGONS and MONOPOLY. Owned and partner brands include MONOPOLY, PLAY-DOH, TRANSFORMERS, NERF, PEPPA PIG, BEYBLADE and LUCASFILMS' STAR WARS, which is owned by The Walt Disney Company. The programme the company terms Operational Excellence, an enterprise-wide cost-saving effort covering targeted savings, supply chain change and restructuring, had delivered almost 800 million dollars of gross savings through 2025 against a one billion dollar commitment.

Hasbro, Inc.

Hasbro is a game, intellectual property and toy company with over 100 years of history, selling physical and digital games, video games, toys, licensed consumer products, location-based entertainment, film and television. It works in three lines of business, games, intellectual property and toys, and claims three advantages: a broad brand portfolio rooted in play, one of the biggest licensing businesses in the world, and a profitable games business anchored by MAGIC: THE GATHERING, DUNGEONS & DRAGONS and MONOPOLY. Owned and partner brands include MONOPOLY, PLAY-DOH, TRANSFORMERS, NERF, PEPPA PIG, BEYBLADE and LUCASFILMS' STAR WARS, which is owned by The Walt Disney Company. The programme the company terms Operational Excellence, an enterprise-wide cost-saving effort covering targeted savings, supply chain change and restructuring, had delivered almost 800 million dollars of gross savings through 2025 against a one billion dollar commitment.

Games

Products run from games, trading cards and collectibles to action figures, arts and crafts, dolls, play sets, preschool toys, plush and vehicles, sold at retail stores, through e-commerce and through the company's own Hasbro PULSE and SECRET LAIR platforms. The Wizards of the Coast subsidiary drives the gaming side with role-playing and card-collecting games. MAGIC: THE GATHERING is a strategic trading card game that keeps expanding through new sets, including Universes Beyond sets built with brands such as Final Fantasy, Avatar: The Last Airbender and Marvel's Spider-Man in 2025, and the line has widened to competitive and casual players, collectors, digital players and fans of adjacent universes. DUNGEONS & DRAGONS is a cooperative tabletop storytelling game played with dice, basic rules, maps and miniatures or tokens. Other game brands include JENGA, CONNECT 4, THE GAME OF LIFE, SCRABBLE, CLUE and TRIVIAL PURSUIT.

Digital gaming

The digital business covers AAA and AA games, games as a service and licensed games, spanning action role-playing for web, personal computers and consoles as well as branded mobile applications. Recent examples are MONOPOLY GO!, the free-to-play mobile game released in 2023 by Scopely, and Baldur's Gate 3, the DUNGEONS & DRAGONS role-playing video game from Larian Studios released the same year. In-house development includes EXODUS, a science fiction role-playing game, and WARLOCK: DUNGEONS & DRAGONS, a single-player action-adventure game, both in development for personal computers, PlayStation 5 and Xbox.

Licensing and entertainment

Consumer products licensing covers promotional events and products including apparel, publishing, home goods and electronics, and in some cases toys where out-licensing works better than making the products in-house, with a MONOPOLY promotion returning to McDonald's in a digital-first format. Digital games licensing puts brands in the hands of outside developers, as with MONOPOLY GO! and Baldur's Gate 3, and a slate of multi-year partnerships announced in 2025 extends the brands onto the casino floor. Location-based entertainment licenses the brands into theme parks, hotels and resorts, family entertainment centres, retail, dining and shows, including TRANSFORMERS at Universal Studios parks, seven Peppa Pig theme parks and Peppa Pig World of Play sites with Merlin Entertainment, and Hasbro City in Mexico, with the operators making the investment. The entertainment strategy reinforces brand storylines through television, film and digital content, led by PEPPA PIG and MY LITTLE PONY, and in 2025 a cinematic event introduced baby Evie with ten new episodes and six new songs.

Selling direct and through retail

Hasbro Direct reaches fans through Magic: The Gathering Arena, the free-to-play online version of the card game, SECRET LAIR, a storefront for exclusive and limited card versions, D&D Beyond, the digital platform carrying rule books, character sheets and adventures, and Hasbro PULSE, the fan store for limited runs and crowd-funded projects. Many products are made under licences based on partners' trademarks and copyrights for characters from films and television, with fees generally paid as a royalty on net sales, sometimes with advance royalties and minimum guarantees. In 2025 the top five customers were approximately 35% of consolidated global net revenues, with Amazon at 11% and Walmart at 9%. Advertising runs through digital marketing, social media and television, and spending shifts with the product mix: brands tied to a major film release need less, while a large gaming launch needs much more.

Making the products and people

Most products are made by third-party manufacturers in China, Vietnam, India, Japan, Belgium, the United States, Mexico and Indonesia, mostly from basic raw materials such as plastic, paper and cardboard, with electronic components in certain items. In 2025 the company employed approximately 4,520 people worldwide, approximately 58% in North America, 19% in Europe, 18% in Asia Pacific and 5% in Latin America, with approximately 2% covered by unions or collective bargaining agreements.

From Hasbro's annual report on Form 10-K for the year ended 28 December 2025. The filing

Compare with another name What $10,000 in Hasbro became

Latest results

Latest quarterQ3 FY2026ended 27 September 2026 · 10-Q filed 29 October 2026
Revenue
$1.6 billion
+15.0% on the year · +40.0% on the quarter
Q4 FY2024Q3 FY2026
Net income
$394 million
+69.2% on the year · +145.2% on the quarter
Q4 FY2024Q3 FY2026
Diluted EPS
$2.77
+68.9% on the year · +147.3% on the quarter
Q4 FY2024Q3 FY2026

this quarterthe same quarter a year earlierHover a bar for its figure.

Last full yearFY2025ended 28 December 2025 · 10-K filed 25 February 2026
Revenue
$4.7 billion
+13.7% on the year
FY2018FY2025
Net income
-$322 million
FY2018FY2025
Diluted EPS
-$2.30
FY2018FY2025

this yearthe year beforeHover a bar for its figure.

The years before, in wordsHasbro (HAS) reported revenue of $4.7 billion for fiscal 2025, the year ended 28 December 2025, up 13.7% on the year before. Net loss was $322 million and the diluted loss per share $2.30. Revenue was $4.1 billion in fiscal 2024, $5.0 billion in fiscal 2023, $5.9 billion in fiscal 2022 and $6.4 billion in fiscal 2021. Net income in the same years was $386 million, a loss of $1.5 billion, $204 million and $429 million. Over the twelve months to 27 September 2026, Hasbro reported revenue of $5.2 billion and net income of $955 million. Revenue fell 3.0% a year, compounded, over the five years to fiscal 2025. Hasbro declared $2.80 a share in dividends over the last four quarters and had 140 million shares outstanding at the latest filed count. At 27 September 2026 it carried $3.5 billion of debt and $851 million of cash. At the close of 6 November 2026 the market cap of Hasbro was $16.6 billion, 17.8 times its earnings over the last twelve months.

Ratios

From the filings

ROE101.8%
ROCE30.1%
Operating margin25.8%
Net margin18.4%
FCF margin23.7%
Interest cover7.8x
Debt to equity3.74x
Cash conversion1.37x
Share count, last 12 months-0.3%
Sales CAGR, 3 years-7.1%
Profit CAGR, 3 yearsn/a
EPS, TTM$6.69

At the close of 6 November 2026

Price$118.93
Market cap$16.6 billion
Stock P/E17.8x
Price to book17.7x
EV / EBITDA13.2x
Dividend yield2.4%
Market cap / sales3.2x
52-week high$121.61
52-week low$75.86
Price, 1 year55.2%
Price CAGR, 3 years37.8%
Price CAGR, 5 years4.4%

29 ready-made ratios, from FCF yield to net debt to EBITDA, wait on the Formulas page, each with what it tells you. Browse and add them →

Worked from the filed figures; hover a name for the formula.
Read moreThe priced ones use the latest price, the last regular-hours trade on IEX. Debt to equity here stands on long-term debt as Hasbro, Inc. files it, with lease liabilities counted separately and never inside it. Nothing here is a valuation or a view.
HASgreeksoup.ai
Daily prices to 6 November 2026, adjusted for splits; from 28 September 2026 each day's price is the last regular-hours trade on IEX.
Read moreData provided for free by IEX. By accessing or using IEX Historical Data, you agree to the IEX Historical Data Terms of Use. Day by day for the last three years; before that one point a week, carrying the week's last close and its average daily volume, so a volume bar means the same thing across the whole series; the bars sit under the price on their own scale, on the right. The moving averages need consecutive days and are drawn from the daily part. P/E is the close over the trailing four quarters' EPS as filed at each filing date, on the current share count; the dashed line is the median over the range shown. Sales and margin are quarterly revenue and the operating margin from the tables above. EV/EBITDA, price to book and market cap to sales use the latest filed balance sheet and share count at each date. Before the quarters on file begin, P/E, price to book and market cap to sales stand on each annual report from the day it was filed. Drawn in your browser; the range and overlay you pick are remembered here only.

Quarterly results

Q4 FY2021 *Q1 FY2022Q2 FY2022Q3 FY2022Q4 FY2022 *Q1 FY2023Q2 FY2023Q3 FY2023Q4 FY2023 *Q1 FY2024 †Q2 FY2024Q3 FY2024Q4 FY2024 *Q1 FY2025Q2 FY2025Q3 FY2025Q4 FY2025 *Q1 FY2026Q2 FY2026Q3 FY2026
Revenue2,0131,1631,3391,6761,6781,0011,2101,5031,2897579951,2811,1028879811,3881,4461,0001,1401,595
Cost of revenue683333412587581285352494574204238379359204225414452236272385
Gross profit1,3308309281,0891,0987168581,0097155537589027436837569739947648671,210
Gross margin66%71%69%65%65%71%71%67%55%73%76%70%67%77%77%70%69%76%76%76%
R&D86.669.679.282.476.783.372.476.774.565.570.476.381.980.577.597.613078.093.6103
SG&A428307327366666317381352430235318299361270283287334259339332
Operating income172120219194-12617.9-189-170-1,19911621230259.8171-798341298270252517
Operating margin9%10%16%12%-7%2%-16%-11%-93%15%21%24%5%19%-81%25%21%27%22%32%
Interest expense42.441.641.741.945.846.346.647.146.338.543.046.243.541.640.640.840.441.846.542.7
Pre-tax income87.980.2180166-164-21.0-228-215-1,24581.0183290-57.2137-815305271244209489
Tax rate4%22%22%23%n/an/an/an/an/a27%24%23%n/a27%n/a23%25%18%23%19%
Net income82.261.2142129-129-22.1-235-171-1,06158.2138223-34.398.6-856233202198161394
Net margin4%5%11%8%-8%-2%-19%-11%-82%8%14%17%-3%11%-87%17%14%20%14%25%
Diluted EPS$0.60$0.44$1.02$0.93-$0.93-$0.16-$1.69-$1.23-$7.64$0.42$0.99$1.59-$0.25$0.70-$6.10$1.64$1.41$1.39$1.12$2.77
Operating cash flow13213513.111411188.830.421639117818722226013871.3281403338267303
Capital expenditure34.629.246.654.943.553.258.948.348.922.151.948.5n/a13.816.119.713.722.219.029.5
Free cash flow97.7106-33.559.567.235.6-28.5167342156135174n/a12455.2261390316248273
Buybacksn/an/an/a1.0n/an/an/a0.0n/an/an/an/an/a0.00.00.0n/a7.733.8108
Dividends paid93.894.597.496.796.796.797.197.197.197.297.497.697.797.998.198.298.398.599.198.5
Shares outstanding139m139m138m138m138m139m139m139m139m139m139m140m140m140m140m140m141m141m141m140m
Filing10-K10-Q10-Q10-Q10-K10-Q10-Q10-Q10-K10-Q10-Q10-Q10-K10-Q10-Q10-Q10-K10-Q10-Q10-Q
Each quarter as filed, linked to its filing.
Read more* The fourth quarter is the full year less the first three quarters, because the company files the year and not the quarter on its own. A fourth quarter's EPS, and its diluted share count where shown, are from the company's results press release for that quarter, checked against the company's filed figures or a second data source. A quarter marked † is shown as the company last restated it in a later filing, so it compares with the quarters around it on one basis; rest on a figure for the one first filed. EPS is as filed. Money is in $ million as the company files it, or in $ billion by the switch above the tables; per share figures and the share count are as they are. Free cash flow is operating cash flow less capital expenditure; the effective tax rate is income tax over pre-tax income; margins are the line over revenue. Gross profit is revenue less cost of revenue, and operating income is revenue less the company's own total costs, where the statement does not print those lines. Cash flow lines filed year to date are the difference between two filings. Shares outstanding are at the period end where the balance sheet tags them, otherwise the count on the filing's cover page. A derived fourth-quarter EPS is left blank when a split in the year makes the arithmetic meaningless.

Income statement (profit and loss)

FY2008FY2009FY2010 †FY2011FY2012FY2013 †FY2014 †FY2015 †FY2016 †FY2017FY2018FY2019FY2020 †FY2021FY2022 †FY2023 †FY2024FY2025TTM
Revenue4,0224,0684,0024,2864,0894,0824,2774,4485,0205,2104,5804,7205,4656,4205,8575,0034,1364,7015,181
Cost of revenue1,6931,6761,6901,8361,6721,6731,6981,6771,9052,0341,8511,8081,7191,9281,9121,7061,1801,2961,345
Gross profit2,3292,3922,3122,4492,4172,4092,5792,7703,1143,1762,7292,9123,7474,4933,9453,2972,9563,4053,836
Gross margin57.9%58.8%57.8%57.2%59.1%59.0%60.3%62.3%62.0%61.0%59.6%61.7%68.5%70.0%67.4%65.9%71.5%72.4%74.0%
Research and development191181201198201208223243266269246262260316308307294386405
Selling, general and administrative7977947818228478728969611,1111,1251,2881,0371,2521,4331,6661,4801,2131,1741,264
Operating income494589588594552467635692788810331652502763408-1,53969011.11,338
Operating margin12.3%14.5%14.7%13.9%13.5%11.4%14.9%15.6%15.7%15.6%7.2%13.8%9.2%11.9%7.0%-30.8%16.7%0.2%25.8%
Interest expense-47.1-61.6-82.1-89.0-91.1-10693.197.197.498.390.8102201180171186171163171
Pre-tax income441530508486453352540604692786270594322582262-1,709497-1021,213
Income tax13415511010111767.912715715939050.073.896.614758.5-221103216254
Effective tax rate30.4%29.2%21.7%20.8%25.9%19.3%23.5%26.0%23.0%49.6%18.5%12.4%30.0%25.2%22.4%n/a20.6%n/a20.9%
Net income307375398385336286416452551397220520223429204-1,489386-322955
Net margin7.6%9.2%9.9%9.0%8.2%7.0%9.7%10.2%11.0%7.6%4.8%11.0%4.1%6.7%3.5%-29.8%9.3%-6.9%18.4%
Diluted EPS$2.00$2.48$2.74$2.82$2.55$2.17$3.20$3.57$4.34$3.12$1.74$4.05$1.62$3.10$1.46-$10.73$2.75-$2.30$6.69
Filing10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K
From each year's 10-K, linked; TTM is the last four quarters.
Read moreFree cash flow is operating cash flow less capital expenditure; the effective tax rate is income tax over pre-tax income; margins are the line over revenue. Gross profit is revenue less cost of revenue, and operating income is revenue less the company's own total costs, where the statement does not print those lines. Those four are arithmetic on the filed numbers; everything else is as filed. Money is in $ million as the company files it, or in $ billion by the switch above the tables; per share figures and share counts are as they are. † The year as the company last restated it in a later filing; rest on a figure for the one first filed. EPS is as filed.

Revenue by segment FY2014 to FY2025

FY2014FY2015FY2016FY2017FY2018FY2019FY2020FY2021FY2022FY2023FY2024FY2025Share
of the parts, latest year
Consumer Productsn/an/an/an/an/a3,8813,6503,9823,5722,8862,5442,43851.8%
Wizards of the Coast and Digital Gamingn/an/an/an/an/a7619071,2871,3251,4581,5112,18746.5%
Entertainmentn/an/an/an/an/a77.89091,15295965980.376.81.6%
Entertainment, Licensing and Digital219245265325356n/an/an/an/an/an/an/an/a
Global Operations12.35.40.10.10.1n/an/an/an/an/an/an/an/a
International2,0231,9722,1952,2341,848n/an/an/an/an/an/an/an/a
U.S. and Canada2,0222,2262,5602,6512,376n/an/an/an/an/an/an/an/a
Corporate Elimination0.00.00.0n/an/an/an/an/an/an/an/an/an/a
Consumer Products FY2019 to FY2025Wizards of the Coast and Digital Gaming FY2019 to FY2025Entertainment FY2019 to FY2025U.S. and Canada FY2014 to FY2018International FY2014 to FY2018Entertainment, Licensing and Digital FY2014 to FY2018Global Operations FY2014 to FY2018
4,448FY20155,210FY20174,720FY20196,420FY20215,003FY20234,701FY2025

$ million; hover a block for its figure and share; the figure over a bar is its parts, before the lines named below; a part named with years is one the company split its revenue into only then

From the company's 10-Ks, in its own words (latest 10-K).
Read moreEach year's figures come from the most recent 10-K that includes that year. A year is shown only where the parts add up to the revenue above. Fiscal years are labelled by the year they end in. Corporate Elimination is the company's own eliminations and corporate items, which take the parts to revenue: shown as filed, with no share and no block in the chart.

Profit by segment FY2014 to FY2025

The operating profit each segment reports. Costs Hasbro does not charge to a segment are left out, so the segments can add up to more than the company's own operating profit.

FY2014FY2015FY2016FY2017FY2018FY2019FY2020FY2021FY2022FY2023FY2024FY2025Margin
FY2025
Consumer Productsn/an/an/an/an/a307308401217-64.7115-943-38.7%
Wizards of the Coast and Digital Gamingn/an/an/an/an/a2954205475385266321,00746.0%
Entertainmentn/an/an/an/an/a13.6-141-91.822.7-1,912-1.60.40.5%
Entertainment, Licensing and Digital60.576.949.982.429.1n/an/an/an/an/an/an/an/a
Global Operations15.812.019.44.0-8.4n/an/an/an/an/an/an/an/a
International27125529422939.5n/an/an/an/an/an/an/an/a
U.S. and Canada335431522524370n/an/an/an/an/an/an/an/a
U.S. and Canada FY2014 to FY2018Consumer Products FY2019 to FY2025Wizards of the Coast and Digital Gaming FY2019 to FY2025International FY2014 to FY2018Entertainment FY2019 to FY2025Entertainment, Licensing and Digital FY2014 to FY2018Global Operations FY2014 to FY2018
775FY2015839FY2017615FY2019857FY2021-1,450FY202364.6FY2025

$ million; the figure over a bar is all the segments together; a year a segment lost money, it hangs below the line. Hover a block for its profit, sales and margin.

FY2025Share of salesShare of profit
Consumer Products52%a loss
Wizards of the Coast and Digital Gaming47%100%
Entertainment2%under 1%

Each column adds to 100%. A segment with a bigger share of the profit than of the sales makes more on each dollar it sells.

From the company's 10-Ks, in its own words (latest 10-K).
Read moreEach year's figures come from the most recent 10-K that includes that year. A year is shown only where every segment with sales that year has an operating profit figure. A margin is a segment's operating profit over its own sales.

Revenue by product or service FY2014 to FY2025

FY2014FY2015FY2016FY2017FY2018FY2019FY2020FY2021FY2022FY2023FY2024FY2025Share
of the parts, latest year
Grow Brandsn/an/an/an/an/an/an/an/an/a2,8582,7973,47974.0%
Optimize Brandsn/an/an/an/an/an/an/an/an/a84173269814.9%
Reinvent Brandsn/an/an/an/an/an/an/an/an/a76860752411.1%
Emerging Brands634398466477359378372n/an/an/an/an/an/a
Franchise Brands2,3452,2852,3282,5682,4462,4122,3943,5423,351n/an/an/an/a
Hasbro Gaming644662813893788710815n/an/an/an/an/an/a
Non-Hasbro Branded Film & TVn/an/an/an/an/an/an/a998n/an/an/an/an/a
Non-Hasbro Branded Film and TVn/an/an/an/an/an/an/an/a8295370.00.0n/a
Partner Brands6541,1011,4131,2729871,2211,0791,1611,052n/an/an/an/a
Portfolio Brandsn/an/an/an/an/an/an/a720625n/an/an/an/a
TV/Film/Entertainmentn/an/an/an/a0.00.0805n/an/an/an/an/an/a
Grow Brands FY2023 to FY2025Optimize Brands FY2023 to FY2025Reinvent Brands FY2023 to FY2025Non-Hasbro Branded Film and TV FY2022 to FY2023Franchise Brands FY2014 to FY2022Partner Brands FY2014 to FY2022Portfolio Brands FY2021 to FY2022Non-Hasbro Branded Film & TV FY2021Hasbro Gaming FY2014 to FY2020Emerging Brands FY2014 to FY2020TV/Film/Entertainment FY2020
4,448FY20155,210FY20174,720FY20196,420FY20215,003FY20234,701FY2025

$ million; hover a block for its figure and share; a part named with years is one the company split its revenue into only then

From the company's 10-Ks, in its own words (latest 10-K).
Read moreEach year's figures come from the most recent 10-K that includes that year. A year is shown only where the parts add up to the revenue above. Fiscal years are labelled by the year they end in.

Revenue by region FY2014 to FY2025

FY2014FY2015FY2016FY2017FY2018FY2019FY2020FY2021FY2022FY2023FY2024FY2025Share
of the parts, latest year
United States2,0402,2792,5762,7322,4972,6533,2023,8993,5443,0102,6002,80659.7%
Non-USn/an/an/an/an/a2,0672,2632,5222,3121,9931,5361,89540.3%
International2,2372,1692,4442,4782,082n/an/an/an/an/an/an/an/a
United StatesNon-US FY2019 to FY2025International FY2014 to FY2018
4,448FY20155,210FY20174,720FY20196,420FY20215,003FY20234,701FY2025

$ million; hover a block for its figure and share; a part named with years is one the company split its revenue into only then

From the company's 10-Ks, in its own words (latest 10-K).
Read moreEach year's figures come from the most recent 10-K that includes that year. A year is shown only where the parts add up to the revenue above. Fiscal years are labelled by the year they end in.

Cash flow

FY2008FY2009FY2010 †FY2011FY2012FY2013 †FY2014 †FY2015 †FY2016 †FY2017FY2018FY2019FY2020 †FY2021FY2022 †FY2023 †FY2024FY2025TTM
Operating cash flow5932663683965354014545718177246466539768183737268478931,310
Capital expenditure11710411399.411211211314215513514013412613312813687.263.384.4
Free cash flow4761612552974232893414296625905065198516852455907608301,226
Free cash flow margin11.8%4.0%6.4%6.9%10.3%7.1%8.0%9.7%13.2%11.3%11.0%11.0%15.6%10.7%4.2%11.8%18.4%17.7%23.7%
Cash from investing-272-498-104-108-106-218-0.5-104-138-131-286-61.0-4,500242-313118-204-284-711
Cash from financing-457237-171-376-219-341-231-365-375-312-7372,811406-1,460-553-818-498-531-371
Depreciation and amortisation166181146160150181158155154172168181265280232211163136123
Share-based compensation35.229.933.412.519.421.336.253.961.656.027.928.049.797.883.472.450.880.493.4
Buybacks36088.164042398.010346087.215015125061.40.00.01250.00.0n/an/a
Dividends paid107111133154225156217226249277309337373374385388390392394
Dividend per share$0.80$0.80$1.00$1.20$1.44$1.60$1.72$1.84$2.04$2.28$2.52$2.72$2.72$2.72$2.80$2.80$2.10$2.80n/a
Diluted shares, weightedn/a153m146m137m132m132m130m127m127m127m127m128m138m138m139m139m140m140m142m
Shares outstanding at period endn/an/an/an/an/an/an/an/an/an/an/an/an/an/an/an/an/an/a140m
Filing10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K
Cash paid in the year, from the cash flow statement.
Read moreThe dividend per share is as declared. Diluted shares are the weighted average for the year; a falling count is the buybacks net of issuance. TTM sums the last four quarters; the share counts are the latest quarter's.

Balance sheet

FY2008FY2009FY2010 †FY2011FY2012FY2013 †FY2014 †FY2015 †FY2016 †FY2017FY2018FY2019FY2020 †FY2021FY2022 †FY2023 †FY2024FY2025TTM
Funded by
Shareholders' equity1,3911,5951,6151,4181,5071,6821,4661,6641,8631,8301,7542,9962,9373,0632,8621,0871,185566938
Non-controlling interestn/an/an/an/an/an/an/an/an/an/an/a0.0n/an/an/an/an/an/an/a
Redeemable equityn/an/an/an/an/an/an/an/an/an/a0.00.024.423.90.00.00.0n/an/a
Short-term borrowingsn/a14.1n/an/an/an/an/an/an/an/an/a0.5n/a0.8n/a0.0n/an/an/a
Debtn/a1,1321,4121,5811,6211,3971,7981,7121,7211,8491,7054,0465,0994,0243,9673,4663,3813,2653,510
Operating lease liabilitiesn/an/an/an/an/an/an/an/an/an/an/a11316313291.9121114101305
Other liabilitiesn/a1,1561,0661,1321,1971,3141,2541,3451,5081,6111,8041,7002,5952,7932,3751,8671,6601,6211,652
Total liabilities and equityn/a3,8974,0934,1314,3254,3934,5184,7215,0915,2905,2638,85610,81810,0389,2966,5416,3405,5526,405
Owned
Fixed assetsn/a221234218230236237238267260256256297262304334303248n/a
Goodwilln/a4764754754755945935935715734864953,6923,4203,4702,2792,2781,2571,256
Intangible assetsn/a5555014674173763252812462176946461,5311,172815588518457412
Securities held for sale or to maturityn/an/an/an/an/an/an/an/an/an/a0.91.32.1n/an/an/a0.6106576
Cash and equivalents6306367286428506828939771,2821,5811,1824,5801,4501,019513545695777851
Receivablesn/a1,0399611,0351,0301,0941,0951,2181,3201,4051,1881,4111,3921,5001,1321,0299201,0601,110
Inventoryn/a208364334316349340384388433443446396552677332274260359
Other assetsn/a7638319601,0081,0621,0351,0311,0188201,0121,0212,0592,1132,3841,4331,3521,3891,840
Total assetsn/a3,8974,0934,1314,3254,3934,5184,7215,0915,2905,2638,85610,81810,0389,2966,5416,3405,5526,405
Filing10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K10-K
At the fiscal year end; the TTM column is the latest quarter end.
Read moreBoth totals are the company's own. Other liabilities is the filed total less the rows above it: payables, deferred revenue, taxes, borrowings the rows above do not carry and the rest; other assets is the same on the other side. Investments add the current and non-current lines as filed. Debt is the company's own stated total where it files one, otherwise its long-term debt with the current maturities, never parts added together. A row is left blank in a year where the lines shown overlap and the remainder would fall below nil.

Compounded growth

10 years5 years3 yearsTTM
Sales growth, compounded0.6%-3.0%-7.1%18.9%
Profit growth, compoundedn/an/an/an/a
Return on equity, average-5.2%-28.1%-53.8%-57.0%
Yearly growth, compounded; TTM is the last four quarters against the four before.
Read moreReturn on equity is net income over shareholders' equity at each year end, averaged over the window (the TTM column is the latest year alone); equity is the parent's shareholders' equity as tagged in the 10-K. Arithmetic on filed numbers, nothing forecast.

Questions

What was Hasbro's revenue in fiscal 2025?

Hasbro (HAS) reported revenue of $4.7 billion for fiscal 2025, the year ended 28 December 2025, up 13.7% on the year before.

How much did Hasbro earn in fiscal 2025?

Net loss was $322 million for fiscal 2025, and the diluted loss per share $2.30.

What is Hasbro's P/E ratio?

At the close of 6 November 2026, Hasbro traded at 17.8 times its earnings over the twelve months to 27 September 2026.

What is Hasbro's market cap?

The market cap of Hasbro was $16.6 billion at the close of 6 November 2026.

Does Hasbro pay a dividend?

Yes. Hasbro declared $2.80 a share in dividends over the four quarters to 27 September 2026.

Peers: Recreation

CompanyMarket capP/EROEOp. marginSales growth
TTM
Debt to equityDiv. yield
Sony Group Corporation SONY *$159.4 billionn/a-4.0%11.6%3.7%0.130.6%
Hasbro, Inc. HAS$16.6 billion17.78101.8%25.8%18.9%3.742.4%
Acushnet Holdings Corp. GOLF$4.6 billion21.8925.4%13.3%6.8%1.011.2%
Mattel Inc. MAT$4.4 billion8.9821.5%9.5%6.4%1.000.0%
Yeti Holdings, Inc. YETI$3.3 billion19.6429.3%12.2%6.2%0.17n/a
Callaway Golf Co. CALY$2.9 billionn/a-9.4%11.6%1.9%0.00n/a
Knowles Corp. KN$2.6 billion38.119.0%14.6%16.1%0.15n/a
Peloton Interactive, Inc. PTON$2.5 billion19.34n/a9.6%-0.0%n/an/a
Sonos Inc. SONO$1.9 billion35.6714.1%4.4%5.6%0.00n/a
Johnson Outdoors Inc. JOUT$493 millionn/a-1.9%2.7%17.5%0.00n/a
Jakks Pacific Inc. JAKK$386 million15.719.4%3.7%9.2%0.003.0%
Escalade Inc. ESCA$283 million11.7512.9%13.1%0.0%0.072.9%
All 14 in Recreation
CompanyMarket capP/EROEOp. marginSales growth
TTM
Debt to equityDiv. yield
Sony Group Corporation SONY *$159.4 billionn/a-4.0%11.6%3.7%0.130.6%
Hasbro, Inc. HAS$16.6 billion17.78101.8%25.8%18.9%3.742.4%
Acushnet Holdings Corp. GOLF$4.6 billion21.8925.4%13.3%6.8%1.011.2%
Mattel Inc. MAT$4.4 billion8.9821.5%9.5%6.4%1.000.0%
Yeti Holdings, Inc. YETI$3.3 billion19.6429.3%12.2%6.2%0.17n/a
Callaway Golf Co. CALY$2.9 billionn/a-9.4%11.6%1.9%0.00n/a
Knowles Corp. KN$2.6 billion38.119.0%14.6%16.1%0.15n/a
Peloton Interactive, Inc. PTON$2.5 billion19.34n/a9.6%-0.0%n/an/a
Sonos Inc. SONO$1.9 billion35.6714.1%4.4%5.6%0.00n/a
Johnson Outdoors Inc. JOUT$493 millionn/a-1.9%2.7%17.5%0.00n/a
Jakks Pacific Inc. JAKK$386 million15.719.4%3.7%9.2%0.003.0%
Escalade Inc. ESCA$283 million11.7512.9%13.1%0.0%0.072.9%
American Outdoor Brands, Inc. AOUT$218 millionn/a-2.4%-2.2%-5.8%0.00n/a
Clarus Corp. CLAR$191 millionn/a-13.2%-14.6%-0.7%0.002.0%
1 company shares its SEC industry code (Games, Toys & Children'S Vehicles (No Dolls & Bicycles)); the rest are the names nearest in size in its wider industry, Recreation, one of the Fama-French 48 industries, a published grouping of SEC industry codes.
Read moreBy market capitalisation; a click on a heading sorts by it, largest first, and a second click turns it round. Each figure is the same arithmetic as the ratio box above, on each company's own filings and latest close; a name marked * is a foreign company that files once a year, on its latest fiscal year.

The public record on HAS

Dividends$2.80 a share over the four quarters to 27 September 2026, a 2.35% yield
Filings22 in twelve months: 12 current reports (8-K), about 5 results of operations; 3 other events; 2 officer or director change; 2 material agreement; 2 new financial obligation
Planned insider sales18 Form 144 notices in twelve months, $53.2 million; latest 2 November 2026
Options tapeput/call 1.59 by open interest at the 6 November 2026 close; the straddle prices a 5.1% move to 20 November 2026
13F holders779 funds reported a position for the quarter to 30 June 2026; largest BlackRock, Inc.
Insider trading23 sales and 0 purchases on Form 4 in twelve months
Congress0 House trades disclosed in six months
Short interest8.0 million shares short, 4.62 days to cover at 15 October 2026
Documentsthe 10-K, the 10-Qs, the proxy and 5 earnings press releases, each linked

Filings

FilingPeriodFiledWhere
10-Q27 September 202629 October 2026EDGAR
10-Q28 June 202630 July 2026EDGAR
10-Q29 March 202613 May 2026EDGAR
10-K28 December 202525 February 2026EDGAR
10-Q28 September 20255 November 2025EDGAR
10-Q29 June 202531 July 2025EDGAR
10-Q30 March 20256 May 2025EDGAR
10-K29 December 202427 February 2025EDGAR
10-Q29 September 202431 October 2024EDGAR
10-Q30 June 202431 July 2024EDGAR

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