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Webtoon Entertainment Inc.: Q1 FY2026 earnings call

What management said about Q1 FY2026, from the documents filed with the SEC on 11 May 2026: press release, letter to shareholders. Guidance figures: 4 new. The quarter’s numbers.

Key takeaways

  • Revenue down 1.5%, up 0.2% constant currency: Total revenue was $320.9 million, down 1.5%. On a constant currency basis, revenue was $326.4 million, up 0.2%, with Paid Content and Advertising growth offset by IP Adaptations. Source
  • Adjusted EBITDA rose to $9.5 million: Adjusted EBITDA was $9.5 million against $4.1 million a year earlier. Margin was 3.0% versus 1.3%. Management attributed the increase to cost controls. Source
  • Net loss narrowed to $8.8 million: Net loss was $8.8 million against $22.0 million a year earlier. Management attributed the change mainly to gross profit. Diluted loss per share was $0.07 versus $0.17. Source
  • Paid Content up 2.3% constant currency: Paid Content revenue was $261.4 million, up 0.5% reported and 2.3% constant currency. Management cited growth in Korea and Rest of World, offset by Japan. Source
  • IP Adaptations fell 22.8%: IP Adaptations revenue was $19.8 million, down 22.8% reported and 22.2% constant currency. Japan grew; Korea and Rest of World declined. Source
  • Total MAU down 5.9%: Total MAU was 144.3 million, down 5.9%. App MAU fell 6.7% and webcomic app MAU fell 3.0%. Figures reflect the counting change described under changes. Source
  • Gross margin rose to 25.9%: Gross profit was $83.0 million, up 16.0%, for a gross margin of 25.9%, which the company said expanded 390 basis points year over year. Source

“We are pleased to share our solid first quarter results with constant currency revenue of $326.4 million, in line with our expectations, and a significant Adjusted EBITDA increase of 132% year-over-year.”

Junkoo Kim, Founder and CEO

Guidance

AreaPeriodFigureAgainst last quarter
Revenue growth, constant currency Sourcesecond quarter 20261.7%-4.6%New
Revenue at current FX rates Sourcesecond quarter 2026$332-$342 millionNew
Adjusted EBITDA Sourcesecond quarter 2026$0.0-$5.0 millionNew
Adjusted EBITDA margin Sourcesecond quarter 20260.0%-1.5%New
Creator support and content discovery investment Source2026approximately $50 million

What changed from last quarter

  • New guidance: Second-quarter 2026 guidance given for revenue and Adjusted EBITDA; the prior release gave first-quarter guidance. Source
  • New: Yongsoo Kim elevated to President to lead global operations. Source
  • New: Management moved from regional structures to integrated global leadership and realigned technology leadership and structure. Source
  • New: CANVAS UGC services combined into one global platform across seven languages; the Ad Revenue Share extends to all supported languages. Source
  • New: AI-powered opt-in Translation Program lets creators translate and distribute series in multiple languages; beta opened in May. Source
  • New: Character Chat launched in Japan in February 2026. Source
  • New: Partnership with Genies to develop AI-powered character avatars and digital collectibles, with a launch targeted for summer 2026. Source
  • New: From the first quarter of 2026, MAU excludes automated traffic and fake or bot-created accounts. Source
  • New: Professional fees for the strategic restructuring of the Wattpad business were among costs excluded from Adjusted EBITDA. Source

Results and growth drivers

  • Revenue down 1.5%, up 0.2% constant currency: Total revenue was $320.9 million, down 1.5%. On a constant currency basis, revenue was $326.4 million, up 0.2%, with Paid Content and Advertising growth offset by IP Adaptations. Source
  • Adjusted EBITDA rose to $9.5 million: Adjusted EBITDA was $9.5 million against $4.1 million a year earlier. Margin was 3.0% versus 1.3%. Management attributed the increase to cost controls. Source
  • Net loss narrowed to $8.8 million: Net loss was $8.8 million against $22.0 million a year earlier. Management attributed the change mainly to gross profit. Diluted loss per share was $0.07 versus $0.17. Source
  • Adjusted EPS $0.07 against $0.03: Adjusted EPS, a non-GAAP measure, was $0.07 against $0.03 a year earlier. Source

Segments and regions

  • Paid Content up 2.3% constant currency: Paid Content revenue was $261.4 million, up 0.5% reported and 2.3% constant currency. Management cited growth in Korea and Rest of World, offset by Japan. Source
  • Advertising up 0.8% constant currency: Advertising revenue was $39.7 million, down 0.5% reported and up 0.8% constant currency. Japan and Rest of World grew; Korea declined. Source
  • IP Adaptations fell 22.8%: IP Adaptations revenue was $19.8 million, down 22.8% reported and 22.2% constant currency. Japan grew; Korea and Rest of World declined. Source
  • Korea revenue up 3.2% constant currency: Korea revenue was $120.4 million, up 2.3% reported and 3.2% constant currency. Paid Content grew double digits; IP Adaptations and Advertising declined. Source
  • Japan revenue down 3.4% constant currency: Japan revenue was $154.3 million, down 6.1% reported and 3.4% constant currency. Paid Content declined single digits; Advertising and IP Adaptations grew. Source
  • Rest of World revenue up 5.6%: Rest of World revenue was $46.2 million, up 5.6% reported and constant currency. Paid Content and Advertising grew single digits; IP Adaptations declined single digits. Source

“As we look to the rest of the year, we will remain focused on investing in the business to drive further innovation and long-term growth.”

Junkoo Kim, Founder and CEO

Users and paying users

  • Total MAU down 5.9%: Total MAU was 144.3 million, down 5.9%. App MAU fell 6.7% and webcomic app MAU fell 3.0%. Figures reflect the counting change described under changes. Source
  • MPU up 2.2%, led by Korea: Monthly paying users were 7.5 million, up 2.2%. Management attributed this to Korea, up 8.5%, and Rest of World, up 3.3%. Source
  • Korea paying ratio rose to 16.1%: Korea paying ratio was 16.1%, up 189 basis points. Korea ARPPU rose 4.0% to $7.8 on a reported basis and 5.1% constant currency. Source
  • Japan MPU and paying ratio fell: Japan MPU fell 8.3% to 2.1 million and the Japan paying ratio fell 50 basis points to 9.8%. Japan MAU declined 3.6% to 21.1 million. Source

Costs, gross profit and margins

  • Gross margin rose to 25.9%: Gross profit was $83.0 million, up 16.0%, for a gross margin of 25.9%, which the company said expanded 390 basis points year over year. Source
  • G&A fell to $60.6 million: General and administrative expenses were $60.6 million against $66.7 million a year earlier. Management said it exercised cost discipline. Marketing expense was $30.5 million. Source
  • Non-recurring costs excluded from Adjusted EBITDA: Restructuring, advisory and legal fees of $1.3 million were excluded from Adjusted EBITDA as costs not indicative of core ongoing operations. Source
  • Other income turned to a loss: Interest income was $4.4 million against $5.1 million. Other items moved to a $2.0 million loss from $2.7 million of income. Income tax expense was $2.7 million. Source

“Creators are the heart of WEBTOON, and everything we do begins with their passion, their stories, and their trust.”

Junkoo Kim, Founder & CEO, WEBTOON Entertainment Inc.

Cash, capital and balance sheet

  • Cash of $594.9 million: Cash and cash equivalents were about $594.9 million at March 31, 2026, plus $11.1 million of short-term deposits in prepaid expenses and other current assets. Source
  • Operating cash outflow narrowed: Operating cash outflow was $11.8 million against $18.7 million a year earlier. The statement of cash flows shows a net increase in cash of $13.0 million. Source
  • Private placement added $32.7 million: Net proceeds from a private placement of common stock were $32.7 million; the prior-year quarter showed no such proceeds. Source
  • Capital spending increased: Purchases of property and equipment were $3.1 million against $0.5 million a year earlier; purchases of intangible assets were $2.9 million. Source

Content and IP partners

  • Disney and Marvel titles added: Since the end of the fourth quarter, additional Star Wars, Daredevil and other titles were launched in the vertical-scroll format, under Disney, Marvel and Star Wars content partnerships. Source
  • Mickey x F1 series runs weekly: Mickey x Formula 1: Racing to the Top!, an original series made with Disney, runs through the 2026 F1 season with new episodes each race weekend. Source
  • Sea of Thieves series trended: The Sea of Thieves: The Last Bite miniseries, announced in January 2026 with Xbox, trended at No. 1 on the English-language platform during launch week. Source
  • Wattpad films released on streaming: Love Me Love Me released on Prime Video reached global No. 1 in launch week and has a sequel greenlit. Kissing is the Easy Part released on Tubi. Source
  • Legend of the Kitchen Soldier premiere: WEBTOON made its first Series Mania appearance in Lille, co-hosting the world premiere of The Legend of the Kitchen Soldier. Source
  • Character Chat reached 6 million users: Character Chat in Korea has about 6 million cumulative users and over 230 million cumulative messages. Management said it also drove consumption of original series. Source

Creator ecosystem and product direction

  • $2.7 billion paid to creators 2021-2025: The company says its IP and creator ecosystem paid $2.7 billion to creators from 2021 through 2025. Source
  • Investment across the flywheel: Management said it continues investing across its flywheel, with a focus on expanding the creator ecosystem. Source
  • Recommendations seen as MPU driver: Management said diverse content and AI-driven personalized recommendations can drive MPU growth over time. Source
  • Amateur-to-professional creator pipeline: Amateur CANVAS creators can move into formal agreements and the Originals paid content program. Lore Olympus, first published on CANVAS, is being adapted with Amazon MGM Studios. Source

Leadership and recognition

  • Fast Company named company No. 4: The company was named No. 4 in the Media and News category on Fast Company's Most Innovative Companies list, its second appearance after 2023. Source
  • Yongsoo Kim's track record cited: Management cited Yongsoo Kim's track record since joining in 2022, including leading the Disney collaboration and initiatives in the U.S. and other markets. Source
  • Kim appointed to board: Yongsoo Kim was appointed to the board of directors of WEBTOON Entertainment. Source

Coming up, as management said on 11 May 2026

  • Legend of the Kitchen Soldier premieres in Korea: Korean premiere scheduled for May 2026, with concurrent global streaming on Disney+ and HBO MAX in select regions. Source
  • Kissing is the Easy Part releases: Audiobook due in the second quarter of 2026; webcomic adaptation in development for exclusive release on the platform in the next few months. Source
  • Genies avatar program targeted for summer: AI-powered character avatars and digital collectibles with Genies; more details to follow. Source
  • Translation Program expands later this year: Beta opened in May for eligible English-language CANVAS creators; expansion to additional markets planned later this year. Source
  • CANVAS platform updates through the year: Major updates to the amateur CANVAS platform will be introduced throughout the year. Source
  • Additional Mickey x F1 series later this year: Management looks forward to introducing an additional original series later this year. Source
  • More Character Chat characters in Japan: LINE Manga currently features two Character Chat characters, with more planned. Source

Figures management reported

FigureReported
Monthly active users (MAU) Source144.3 million, down 5.9%
Monthly paying users (MPU) Source7.5 million, up 2.2%
Korea paying ratio Source16.1%, up 189 basis points
Korea MAU Source23.1 million, down 4.3%

Risks management discussed

  • Operational: Management reported a March spike in automated web traffic in certain non-core markets, after which such users were excluded from MAU. Source
  • Financial: IP Adaptations revenue can vary quarter to quarter because recognition depends on achieving certain milestones. Source
  • Demand: Korea advertising revenue declined on lower ad revenue from NAVER, partly offset by other partners. Source

Earlier plans management reported on

  • Met: Constant currency revenue of $326.4 million was within the prior guidance range, according to management. Source
  • Ahead: Adjusted EBITDA was above the high end of the prior guidance range. Source
  • Met: Infrastructure projects were completed by the end of the first quarter, and resources were redeployed to improve the user experience. Source

Other quarters

Summarised with AI from the documents the company filed with the SEC. Every point is checked against the filing before it is shown: management’s own words word for word, figures against the line or table row they come from. A point that fails the check is left out. Source opens the filing at that line.