greeksoup/ stock research

CuriosityStream Inc.: Q2 FY2026 earnings call

What management said about Q2 FY2026, from the documents filed with the SEC on 12 August 2026: press release. Guidance figures: 2 raised, 3 new, 1 kept. The quarter’s numbers.

Key takeaways

  • Revenue rose 22% on licensing: Revenue was $23.2 million against $19.0 million a year earlier. Licensing revenue of $14.1 million rose 48%, which management attributed to new partnerships across traditional media and AI training. Source
  • Net income and adjusted EBITDA both rose: Net income was $8.9 million, or $0.15 diluted, against $0.8 million a year earlier. Adjusted EBITDA was $11.4 million, up $8.3 million, the sixth sequential quarter of positive adjusted EBITDA. Source
  • Gross margin rose to 72.8%: Gross profit was $16.9 million, a 72.8% gross margin, against $10.1 million and 53.4% a year earlier. Cost of revenues was $6.3 million, down from $8.9 million. Source
  • Operating expenses down 24.1%: Operating expenses were $14.1 million, down $4.5 million or 24.1% from the second quarter of 2025. Source
  • Operating cash flow negative for six months: Net cash used in operating activities was $3.0 million for the six months, against $4.7 million provided a year earlier. Adjusted free cash flow was negative $4.1 million in the second quarter. Source
  • Cash balance fell to $10.9 million: Cash, restricted cash and held-to-maturity securities were $10.9 million with no debt, against $23.4 million at March 31, 2026 in the prior release. Source

“Curiosity delivered a record second quarter, demonstrating the earnings power of our differentiated content and data corpora and our efficient operating model,”

Clint Stinchcomb, CuriosityStream’s President and CEO

Guidance

AreaPeriodFigureAgainst last quarter
Revenue SourceFull-year 2026$77 - $82 millionRaised from $75 - $80 million
Adjusted EBITDA SourceFull-year 2026$18 - $22 millionRaised from $16 - $20 million
Revenue SourceSecond half 2026$38 - $41 millionNew
Adjusted EBITDA SourceSecond half 2026$6 - $10 millionNew
Cash and investments SourceDecember 31, 2026$17 - 22 millionNew
Quarterly dividend SourceThird quarter 2026$0.085 per shareKept

What changed from last quarter

  • Guidance raised: Full-year 2026 revenue range raised from $75 - $80 million to $77 - $82 million. Source
  • Guidance raised: Full-year 2026 adjusted EBITDA range raised from $16 - $20 million to $18 - $22 million. Source
  • New guidance: Second-half 2026 revenue and adjusted EBITDA ranges added; the prior release gave first-half ranges instead. Source
  • New guidance: Year-end cash and investments range added. Source
  • New: Assets were disposed of in exchange for a non-cash receivable in the Curiosity Brands, LLC transaction. Source
  • New: Subscription launches in Mexico and the US were added with Apple, Sling, Dish and other partners. Source

Results and growth drivers

  • Revenue rose 22% on licensing: Revenue was $23.2 million against $19.0 million a year earlier. Licensing revenue of $14.1 million rose 48%, which management attributed to new partnerships across traditional media and AI training. Source
  • Net income and adjusted EBITDA both rose: Net income was $8.9 million, or $0.15 diluted, against $0.8 million a year earlier. Adjusted EBITDA was $11.4 million, up $8.3 million, the sixth sequential quarter of positive adjusted EBITDA. Source
  • Six-month adjusted EBITDA reached $12.3 million: Six-month adjusted EBITDA was $12.3 million against $4.1 million, and six-month net income was $7.6 million against $1.1 million a year earlier. Source

Licensing and AI training deals

  • Video licensed to over 25 buyers: Thousands of hours of traditional premium video were licensed to over 25 public broadcasters, streamers, paytv and digital-first distributors. Source
  • Code licensed for AI training: Millions of tokens of code were licensed for AI training, reinforcement learning and evaluation. The private code corpus is now available for virtually all aspects of AI training. Source
  • Video research lab deal: Thousands of hours of synchronized multi-camera action sequences were licensed to a leading video research lab to train models on advanced video editing workflows. Source
  • 40,000-segment HDR dataset licensed: A 40,000 segment High Dynamic Range dataset was licensed in the quarter. Source
  • Seventh straight quarter of partnerships: Management said this is the seventh straight quarter of expanded data and video licensing partnerships for AI training. Source

“we believe we are still in the early stages of realizing the full value of our IP”

Clint Stinchcomb, CuriosityStream’s President and CEO

Subscription and distribution

  • Subscription launches in Mexico and US: New subscription launches in Mexico and the US were made with Apple, Sling, Dish and other partners. Enhancements to payments, billing and processing were also reported. Source
  • Premieres and titles for subscribers: Independence Dawn premiered, along with a new season of Butterfly Effect and over 160 films and series for SVOD and PayTV subscribers. Source
  • May was best month for churn retention: Management said May 2026 was the best month in company history for retention of involuntary churn. Source

Costs, margins and operating expenses

  • Gross margin rose to 72.8%: Gross profit was $16.9 million, a 72.8% gross margin, against $10.1 million and 53.4% a year earlier. Cost of revenues was $6.3 million, down from $8.9 million. Source
  • Operating expenses down 24.1%: Operating expenses were $14.1 million, down $4.5 million or 24.1% from the second quarter of 2025. Source
  • Advertising and marketing spending fell: Advertising and marketing was $1.9 million, against $3.3 million a year earlier. General and administrative was $5.9 million, against $6.4 million. Source

Cash, balance sheet and capital returns

  • Operating cash flow negative for six months: Net cash used in operating activities was $3.0 million for the six months, against $4.7 million provided a year earlier. Adjusted free cash flow was negative $4.1 million in the second quarter. Source
  • Cash balance fell to $10.9 million: Cash, restricted cash and held-to-maturity securities were $10.9 million with no debt, against $23.4 million at March 31, 2026 in the prior release. Source
  • Dividend and buybacks in quarter: An ordinary dividend of $5.0 million was paid and nearly $0.6 million of common shares were repurchased. Six-month dividends paid totaled $9.9 million. Source
  • Curiosity Brands asset disposal: Assets were disposed of in the Curiosity Brands, LLC transaction in exchange for a non-cash receivable, and a related loss on asset disposal is reported in nonrecurring items. Source
  • Licensing fee receivable on balance sheet: Licensing fee receivable, net of the current portion, was $6.0 million at June 30, 2026, against none at December 31, 2025. Source

Strategy and licensing pipeline

  • Licensing rests on three pillars: Management described licensing as resting on video licensing to traditional media, audio and video licensing for AI training, and private code licensing for AI training. Source
  • Pipeline alongside investment and dividends: Management said a pipeline supports the raised revenue and adjusted EBITDA range, while the company keeps investing in growth and returning capital through dividends. Source

Coming up, as management said on 12 August 2026

  • Third-quarter dividend payment: The $0.085 per share dividend is payable September 18, 2026 to holders of record on September 4, 2026. Source
  • Year-end cash and investments target: Management expects cash and investments of $17 - 22 million at December 31, 2026. Source
  • Step-up in 2026 revenue and cash flow: Management continues to expect a significant step-up in revenue and cash flow in 2026 versus 2025, from subscription and licensing efforts. Source

Figures management reported

FigureReported
Library rights, hours of video and audio Sourceover three million hours
Private code corpus, tokens Sourcemore than 880 billion tokens
Traditional video licensees Sourceover 25 public broadcasters, streamers, paytv and digital first distributors
HDR dataset, segments Source40,000
Films and series for SVOD and PayTV subscribers Sourceover 160

Risks management discussed

  • Financial: Operating cash flow was negative for the six months, and adjusted free cash flow was negative $4.1 million in the second quarter. Source
  • Operational: Other nonrecurring items of $281 thousand in the quarter include risk mitigation expenses, nonrecurring license costs and a loss on an asset disposal. Source

Earlier plans management reported on

  • Not stated: The prior release said licensing would surpass subscriptions for the full year; this release does not state progress against it.
  • Not stated: The prior release referred to plans for double-digit growth in revenue and cash flow in 2026; this release does not state progress against it.
  • Not stated: The prior release raised the annual dividend to $0.34; this release declares a third-quarter dividend of $0.085 per share.

Other quarters

Summarised with AI from the documents the company filed with the SEC. Every point is checked against the filing before it is shown: management’s own words word for word, figures against the line or table row they come from. A point that fails the check is left out. Source opens the filing at that line.